Gorilla Pirate: Difference between revisions

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{{Character
{{Character
| name = Ape Pirate
| name = Gorilla Pirate
| image = [[File:ApePirate.png|300px]]
| image = [[File:ApePirate.png|300px]]
| alignment = Bad
| alignment = Bad
Line 8: Line 8:
}}
}}


'''Ape Pirates''' are powerful [[Robo-Pirate|Robo-Pirates]] from ''[[Rayman 2: The Great Escape]]'', ''[[Rayman Revolution]]'' and ''[[Rayman DS]]''. They are notable for being near-invincible. They also make a cameo appearance on a production line in the [[Electric Final]] race course in ''[[Rayman M]]'' and, together with many other [[Robo-Pirate]]s, in the [[Hoodlum Headquarters]] in ''[[Rayman 3: Hoodlum Havoc]]''.
'''Gorilla Pirates''' are powerful [[Robo-Pirate|Robo-Pirates]] from ''[[Rayman 2: The Great Escape]]'', ''[[Rayman Revolution]]'' and ''[[Rayman DS]]''. They are notable for being near-invincible. They also make a cameo appearance on a production line in the [[Electric Final]] race course in ''[[Rayman M]]'' and, together with many other [[Robo-Pirate]]s, in the [[Hoodlum Headquarters]] in ''[[Rayman 3: Hoodlum Havoc]]''.


==Description==
==Description==
In many ways, Ape Pirates seem like a typical first-mate pirate, comparable in apparel to Mr. Smee from Disney's ''Peter Pan''. Ape Pirates are brainless and exist only to clobber intruders in their territory. They are short, stubby, and carry a hunchback. They are seen wearing a blue and white stripy shirt. They walk on all fours like a gorilla. According to the official ''Rayman 2'' website, their IQ is somewhere between that of a deep-sea sponge and a toast.
In many ways, Gorilla Pirates seem like a typical first-mate pirate, comparable in apparel to Mr Smee from Disney's ''Peter Pan''. Gorilla Pirates are brainless and exist only to clobber intruders in their territory. They are short, stubby, and carry a hunchback. They are seen wearing a blue and white stripy shirt. They walk on all fours like a gorilla. According to the official ''Rayman 2'' website, their IQ is somewhere between that of a deep-sea sponge and a toast.


==Battle strategy==
==Battle strategy==
Ape Pirates attack in only one way: they charge suddenly, run over their foe, and run away. Unfortunately for them, their lack of intelligence does not stop them where their foe jumps, and so if somebody such as [[Rayman (character)|Rayman]] jumps right next to a cliff, the Ape Pirate is sure to fall a great distance and explode.
Gorilla Pirates attack in only one way: they charge suddenly, run over their foe, and run away. Unfortunately for them, their lack of intelligence does not stop them where their foe jumps, and so if somebody such as [[Rayman (character)|Rayman]] jumps right next to a cliff, the Gorilla Pirate is sure to fall a great distance and explode.


Another way to neutralise an Ape Pirate is to incapacitate them by lobbing a [[plum]] at its head. This technique can also be used to gain access to otherwise unreachable ledges, as it immobilises the Ape Pirate, allowing his plum-encased head to be used as a platform. Both of these techniques were previously available and useful when applied to the [[Livingstone]]s in [[Rayman 1|the original ''Rayman'' game]].  
Another way to neutralise a Gorilla Pirate is to incapacitate them by lobbing a [[plum]] at its head. This technique can also be used to gain access to otherwise unreachable ledges, as it immobilises the Gorilla Pirate, allowing his plum-encased head to be used as a platform. Both of these techniques were previously available and useful when applied to the [[Livingstone]]s in [[Rayman 1|the original ''Rayman'' game]].  


==Locations==
==Locations==

Revision as of 16:41, 12 December 2010

Gorilla Pirate
File:ApePirate.png
Other names {{{other names}}}
Alignment Bad

Appears in Rayman 2: The Great Escape
Location {{{location}}}
Portrayed by {{{portrayed by}}}

Sex {{{sex}}}
Species Robo-Pirate
Status Enemy

Relatives {{{relatives}}}

Unlock criteria {{{Unlock criteria}}}

Gorilla Pirates are powerful Robo-Pirates from Rayman 2: The Great Escape, Rayman Revolution and Rayman DS. They are notable for being near-invincible. They also make a cameo appearance on a production line in the Electric Final race course in Rayman M and, together with many other Robo-Pirates, in the Hoodlum Headquarters in Rayman 3: Hoodlum Havoc.

Description

In many ways, Gorilla Pirates seem like a typical first-mate pirate, comparable in apparel to Mr Smee from Disney's Peter Pan. Gorilla Pirates are brainless and exist only to clobber intruders in their territory. They are short, stubby, and carry a hunchback. They are seen wearing a blue and white stripy shirt. They walk on all fours like a gorilla. According to the official Rayman 2 website, their IQ is somewhere between that of a deep-sea sponge and a toast.

Battle strategy

Gorilla Pirates attack in only one way: they charge suddenly, run over their foe, and run away. Unfortunately for them, their lack of intelligence does not stop them where their foe jumps, and so if somebody such as Rayman jumps right next to a cliff, the Gorilla Pirate is sure to fall a great distance and explode.

Another way to neutralise a Gorilla Pirate is to incapacitate them by lobbing a plum at its head. This technique can also be used to gain access to otherwise unreachable ledges, as it immobilises the Gorilla Pirate, allowing his plum-encased head to be used as a platform. Both of these techniques were previously available and useful when applied to the Livingstones in the original Rayman game.

Locations

See also