Mr Sax's Hullaballoo: Difference between revisions
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[[Rayman]] has to battle [[Mr Sax]]. | [[Rayman]] has to battle [[Mr Sax]]. | ||
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==Trivia== | |||
Including [[Mr Skops' Stalactites]], it is possible here to break all 6 [[cages]] in the first phase, and not have to face their respective bosses. Even if this was attempted, [[Mr Dark's Dare]] would still be unlocked. | |||
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Revision as of 23:41, 25 January 2017
| Mr Sax's Hullaballoo | ||
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| ← Gong Heights | Twilight Gulch → | |
Mr Sax's Hullaballoo (French: Le Charivari de Mr Sax – The Charivari of Mr Sax) is the fourth and final level of Band Land, the second world in the original Rayman game. It consists of three parts during the first playthrough, and only one during subsequent visits, as in the second part, Rayman is chased by Mr Sax, and he finally challenges him in the third part.
Part 1
This is one of the only levels in the game in which all six cages can be found, the others being the first part of Twilight Gulch and the first part of Mr Skops' Stalactites. It features almost everything that can be found in Band Land. It starts snowing towards the end of the level.
Part 2

Rayman is chased by Mr Sax, and he can punch back his wrong notes at him. This way, he can take take away up to 9 of his 12 life points, making the final battle much easier.
Part 3

Trivia
Including Mr Skops' Stalactites, it is possible here to break all 6 cages in the first phase, and not have to face their respective bosses. Even if this was attempted, Mr Dark's Dare would still be unlocked.
External links
- Mr Sax's Hullaballoo playthrough at YouTube (Sony PlayStation version)
- Mr Sax's Hullaballoo playthrough at YouTube (PC/MS-DOS version)
- Mr Sax's Hullabaloo playthrough at YouTube (Atari Jaguar version)

