Bongo Hills: Difference between revisions
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[[Image:MapMU1-1PC.jpg|PC version]] | [[Image:MapMU1-1PC.jpg|PC version]] | ||
[[Image:MapMU1-1PS.jpg|700px|PS version]] | [[Image:MapMU1-1PS.jpg|700px|PS version]] | ||
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==Part 2== | ==Part 2== | ||
[[Image:Mite.png|thumb|316px|left|[[Moth]]s are amongst toughest enemies in the game]] | [[Image:Mite.png|thumb|316px|left|[[Moth]]s are amongst toughest enemies in the game]] | ||
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{{clear}} | {{clear}} | ||
==Part 3== | ==Part 3== | ||
[[image:MaracasRocket.png|thumb|316px|right|[[Maracas rocket]]s allow [[Rayman]] to fly high in the skies of [[Band Land]]]] | [[image:MaracasRocket.png|thumb|316px|right|[[Maracas rocket]]s allow [[Rayman]] to fly high in the skies of [[Band Land]]]] | ||
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==Part 4== | ==Part 4== | ||
[[image:LightningEyes.png|left|thumb|316px|[[Lightning eyes]] throw bolts at [[Rayman]]]] | [[image:LightningEyes.png|left|thumb|316px|[[Lightning eyes]] throw bolts at [[Rayman]]]] | ||
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{{clear}} | {{clear}} | ||
==Part 5== | ==Part 5== | ||
[[Image:Tourniquet.png|thumb|316px|right|[[Rayman]] on a [[sprinkler]], surrounded by [[spiky ball]]s]] | [[Image:Tourniquet.png|thumb|316px|right|[[Rayman]] on a [[sprinkler]], surrounded by [[spiky ball]]s]] | ||
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{{clear}} | {{clear}} | ||
==Part 6== | ==Part 6== | ||
[[Image:RedMonster.png|thumb|316px|left|[[Red monster]]s are the tallest enemies in the game]] | [[Image:RedMonster.png|thumb|316px|left|[[Red monster]]s are the tallest enemies in the game]] | ||
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<tr><td>[[Image:MapMU1-6PS.jpg|480px|PS version]]</td></tr></table> | <tr><td>[[Image:MapMU1-6PS.jpg|480px|PS version]]</td></tr></table> | ||
{{clear}} | {{clear}} | ||
==External links== | ==External links== | ||
* [http://www.youtube.com/watch?v=GjvoQmhkA8c Bongo Hills playthrough at YouTube (Sony PlayStation version)] | * [http://www.youtube.com/watch?v=GjvoQmhkA8c Bongo Hills playthrough at YouTube (Sony PlayStation version)] | ||
* [http://www.youtube.com/watch?v=WlWsR9F3E5U Bongo Hills playthrough at YouTube (PC/MS-DOS version) (Part 1/2)] | * [http://www.youtube.com/watch?v=WlWsR9F3E5U Bongo Hills playthrough at YouTube (PC/MS-DOS version) (Part 1/2)] | ||
* [http://www.youtube.com/watch?v=wRyDo3a-YP0 Bongo Hills playthrough at YouTube (PC/MS-DOS version) (Part 2/2)] | * [http://www.youtube.com/watch?v=wRyDo3a-YP0 Bongo Hills playthrough at YouTube (PC/MS-DOS version) (Part 2/2)] | ||
* [http://www.youtube.com/watch?v=_d01FCFzjek Bongo Hills playthrough at YouTube (Atari Jaguar version)] | * [http://www.youtube.com/watch?v=_d01FCFzjek Bongo Hills playthrough at YouTube (Atari Jaguar version)] | ||
Revision as of 09:22, 15 April 2014
Bongo Hills (French: La Butte aux Bongos – The Butte of Bongos) is the first level of Band Land, the second world of Rayman. It is one of the longest levels in the game, containing six parts.
Part 1


In the PlayStation, Sega Saturn and Atari Jaguar versions, this part is a typical Band Land stage, with numerous secret passageways.
In the PC version it is replaced by a totally different one, which is a transition between Dream Forest and Band Land. It features a unique scenery, with xylophone bridges over a quiet water. As Rayman climbs up, he will find himself in a new world. The DSi port uses this variant while Rayman Advance drops this part completely, starting Bongo Hills at Part 2.
Part 2

Phase 2 introduces Rayman and the player to flying moths, which are extremely resistant enemies. There are some wrong notes that, if not jumped over properly, will cause the player to lose a life.
At the near end of this part, there is a string of Tings which, when collected consecutively, play the French song Au Clair de la Lune.
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Part 3

Rayman will mainly use Maracas rockets to ascend this area. There are many spiked balls that can cause the player to lose lives.
Part 4

One cage is impossible to get at first, as Rayman needs the Helicopter power to reach it.
Part 5

There are many spiky balls that will cause Rayman to fall from the sprinkler and into the wrong notes. There are two secret areas in this level, but one is much harder than the other.
Part 6

This is the only level along with the PlayStation version of Moskito's Nest in Part 4 and Eat at Joe's in Part 4 to not have any cages and not involve a boss, although due to the fact that Part 1 has been cut in Rayman Advance, it places the missing cage here where in most versions an extra life would normally be found.
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