Bullet
| Bullet | ||
|---|---|---|
| ||
| Alignment | Bad | |
| Appears in | Rayman, Maths and English with Rayman, Rayman Designer, Rayman Raving Rabbids (Game Boy Advance) | |
| Resistance | ||
| Attacks | Contact | |
Bullets, also known as balls, are items that appear in the original Rayman game, Maths and English with Rayman, Rayman Designer, and the Game Boy Advance version of Rayman Raving Rabbids. They are green bullets with a mechanical hand that comes out of the top to repeatedly swing a wooden hammer.
In Rayman and its spin-offs
In the original Rayman game, a bullet appears when a hunter shoots his gun from spotting Rayman. They can't be defeated, so Rayman has to either jump or duck to avoid getting hit. The speed of the bullets are relatively slow, but their range is wide; Rayman is likely to get hurt if he doesn't react to them.
In the Atari Jaguar version, when a bullet is shot, the hammer doesn't appear until after a couple seconds. This is the only version where that happens.
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A bullet being shot from a hunter's gun in the original Rayman game. -

A bullet shortly before it opens up its hammer in the Atari Jaguar version.
In Rayman Designer
Along with the hunters, the bullets return as an enemy event in Rayman Designer. They are known in the game as Balls. There is a new hunter in the game that shoots a bullet that goes up, then comes down, making it more difficult for Rayman to avoid it. This new bullet is not separate as an enemy event; only the horizontal one can be chosen. Bullets are also slower than they were in the original Rayman game.
In the Game Boy Advance version of Rayman Raving Rabbids

The bullets, like the hunters, return in the Game Boy Advance version of Rayman Raving Rabbids. They behave the same way as they do in the original Rayman game.
