Super helicopter

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The super helicopter, also known as super helico, is a temporary power-up granted to Rayman that allows him to fly using his hair as opposed to simply gliding as is done with the normal helicopter ability.

In Rayman and its spin-offs

This power is yours when the Musician gives you the magic flask that activates it. It allows you to fly while retaining control of your direction.
—Manual, Rayman

The super helicopter power in the original Rayman game is received on four separate occasions; once in the first part of Mr Stone's Peaks, when Rayman is given the potion by the Musician, once in the second part of Mr Stone's Peaks, where Rayman is automatically given a potion upon spawning (this part is missing in the Atari Jaguar version), once in the first part of Eraser Plains, where a potion is spawned by a sparkling gendoor above the exit sign (this potion is absent in the NTSC Saturn version as well as in the PC version and its ports), and once in the second part of Pencil Pentathlon, where Rayman finds another potion at the start. It can be considered an upgrade to the helicopter power, as it allows Rayman to fly in the air with his hair. The super helicopter is also used by flying Antitoons.

In Rayman Designer

The super helicopter power returns in Rayman Designer. It can be set to be used during an entire level as one of the level's properties or once the player finds the super helicopter phial, which is the potion that gives Rayman the ability.

In Rayman (Game Boy Color)

The power is also available in the Game Boy Color version of Rayman. There are specific levels where Rayman eats a specific kind of a plant that gives him the ability to fly with the super helicopter.


In Rayman 2

In Rayman 2, when Rayman goes beneath the Sanctuary of Rock and Lava, Ly the Fairy appears before him and gives him a Silver Lum, which upgrades his helicopter to the super helicopter again, so that he can fly in the huge lava corridors. Unfortunately, at the end of the level, he loses this upgrade to Foutch, who punches him. In Rayman Revolution, the ability was partially restored, meaning that he could permanently hover only over pools of lava without loss of altitude. The power also is used during the battle against Grolem 13.


In Rayman: The Animated Series

Rayman saves his friends in Rayman: The Animated Series.

In Rayman: The Animated Series, in order to avoid a fatal fall after a steamroller falling off a cliff by accident, Rayman holds the gang and flies in the air in the No Parking episode. Since the power was not effective for a long time due to the weight carrying of the whole gang, everyone fell and crashed down into a house above Inspector Grub's.


In Rayman 3

The super helicopter ability was revisited in Rayman 3, in the form of the Throttle Copter. The Throttle Copter is, of the five, the power with the shortest time limit, though it allows for brief flying similar to that in previous games. Instead of using his hair, Rayman uses the propeller in his helmet.

In Rayman 3 (Game Boy Advance)

Rayman receives the power to fly with his helicopter as long as he collects a Blue Lum - small ones will let him fly for a little while, whereas large ones allow him to fly until the end of the level.


In Rayman: Hoodlums' Revenge

The ability is once again revisited via the Throttle Copter, however, Rayman can now extend his flight time by collecting Blue Lums.


In Rayman Origins, Rayman Legends and their spin-offs

In Rayman Origins, there are no super helicopter power ups. However, its effect can still be recreated, Rayman (and his friends) can fly in upward air currents, in a similar fashion to how he could gain altitude by flying in the air currents seen in the Fairy Glade in Rayman 2.