Template talk:ROLevel

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I suggest to add "number of electoons", some levels have 3, while others have 6.--Sergiomonty 01:41, 19 November 2011 (UTC)

That's one of the problems I've come across when starting to think about this template. From what I've seen, there's only three types of levels in Origins: six electoons, three electoons and none; is that right? We might also display each electoon in a different field, but what would the first two say? In cages? Not to mention that since cages contain more than one electoon, what should we call these? Medallion slots? That's a real mess. —RRRGBAIcon8.pngRRRGBAIcon0.gifRRRGBAIcon1.png 17:15, 19 November 2011 (UTC)
If all the time attacks are all different we should definitely keep those on, not entirely sure about the number of electoons though and that was why I was hesitant to do this myself. --Cairnie 18:06, 19 November 2011 (UTC)

What if instead of making a list you put a small icon like this one?


It's just an example--Sergiomonty 00:57, 20 November 2011 (UTC)

Using icons like this is something I also had in mind, but they can't replace the individual information contained in each field. Could you please upload the other two? —RRRGBAIcon8.pngRRRGBAIcon0.gifRRRGBAIcon1.png 20:25, 20 November 2011 (UTC)
It's the only image that I have, maybe if we ask Drolpiraat for better quality images... he's getting the artworks from the game --Sergiomonty 15:37, 21 November 2011 (UTC)
I already did it. ;) —RRRGBAIcon8.pngRRRGBAIcon0.gifRRRGBAIcon1.png 16:23, 21 November 2011 (UTC)

I made some minor changes for the lums/time icons, the three last electoons usually require them. Ok, I think the template looks perfect! --Sergiomonty 18:30, 21 November 2011 (UTC)

Skull Coins

Since my suggestion seems to have been ignored in the RayWiki discussion thread, I am going to repeat it: this template should include an icon in order to tell the viewers how many Skull Coins exist in a level of RO (and RL too). It is an element of interest in the game since it is crucial to get Lums Medals and Gold Cups, respectively. --Sparkle.gifHarukaSparkle.gif 16:58, 22 June 2014 (CEST)

You did not post your suggestion in the right section, which is probably why no one has replied (or even noticed it).
To be honest I don't know, I think it might be better to have that information inside the article. —RRRGBAIcon8.pngRRRGBAIcon0.gifRRRGBAIcon1.png 20:06, 22 June 2014 (CEST)
It was the RayWiki Discussion thread but you probably mean that the topic is merely for technical stuff. I could always write up the locations of each Skull Coin in a level but maybe the icon in the template with the existent number wouldn't harm either. --Sparkle.gifHarukaSparkle.gif 15:20, 23 June 2014 (CEST)
  1. The topic you posted in is not in the RayWiki forum and therefore is not the place to make such suggestions.
  2. Do not edit templates if you don't know how to make them work. Or at least, revert your changes if it doesn't.
  3. Why start about discussion about the matter if you're going to ignore other opinions and edit the template anyway before a consensus is reached?
  4. Why did you upload a new, lower quality version of the skull coin image when we already have one?
RRRGBAIcon8.pngRRRGBAIcon0.gifRRRGBAIcon1.png 17:55, 24 June 2014 (CEST)