Talk:Mini Jano

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The article was poorly written, but it would be nice if someone wrote a better one. I suggest doing the same thing we did for the Red monster article: mentioning that the name is not official. -Hunchman801 16:48, 16 July 2009 (UTC)

I'll do it, and sorry about the deletion, these kids doing the duff edits made me rage a little. --RKartHead.gif StaceyW 17:14, 16 July 2009 (UTC)
No problem, the whole thing had to be rewritten anyway ^^ -Hunchman801 12:07, 17 July 2009 (UTC)


I think the ones in Revolution could only take one point of damage. --iHeckler9Life.gif 19:32, 18 March 2011 (UTC)

Not so fast. Remember that Rayman's power fist damage is bigger in Rayman Revolution when it upgrades. --Sparkle.gifHarukaSparkle.gif 20:23, 18 March 2011 (UTC)
@iHeckler: A video backing up your remark will be needed. @Haruka: Could you please be more specific? As far as I know, the only difference in Revolution is the way accumulation is handled, so what's with the power fist? —RRRGBAIcon8.pngRRRGBAIcon0.gifRRRGBAIcon1.png 14:10, 19 March 2011 (UTC)
What I try to say is that in my point of view, the magical spheres in Rayman Revolution do more damage than in the original game. For example: when Rayman upgrades his fist to the blue coloured one, it keeps doing the same damage in the classical R2, while in RR it inflicts more damage than the white energy sphere. --Sparkle.gifHarukaSparkle.gif 20:36, 19 March 2011 (UTC) Try this. --iHeckler9Life.gif 08:19, 20 March 2011 (UTC)
I don't think you've understanded iHeckler, I know that in RR they are defeated with one hit only. But does someone here has tried to defeat them with the white energy sphere? --Sparkle.gifHarukaSparkle.gif 19:24, 20 March 2011 (UTC)
Hunch obviously has, he was the one who put the resistance in in the first place. --iHeckler9Life.gif 19:58, 20 March 2011 (UTC)
Actually I haven't, the resistance I added to the article is that of the mini Janos from the original and the Dreamcast versions. I wasn't aware of the fact that blue spheres are more powerful in Revolution, this is an extremely important fact in regard to our resistance-related content. We absolutely have to quantify this now, as it has obviously lead me to numerous mistakes in the Robo-pirate article. Also, thanks for drawing our attention to this information, iHeckler! —RRRGBAIcon8.pngRRRGBAIcon0.gifRRRGBAIcon1.png 23:12, 20 March 2011 (UTC)

Would it be possible for someone to test the effect of a white shot on the fire-breathing mini Janos in Revolution? It can be done by getting the rebound from the Magic Well before Rayman's magic fist is upgraded to yellow and shoot at a wall nearby a mini Jano (or another mini Jano) so that the rebounding white energy ball hits it. This is would allow us to determine their exact resistance (1/9, 2/9 and 1/3 being the possible values). —RRRGBAIcon8.pngRRRGBAIcon0.gifRRRGBAIcon1.png 18:16, 29 March 2011 (UTC)

I'll do it tonight. EDIT: Wow, the Mini Janos have more health than I thought. I tried it out on the ledge where the MJ's don't give anything and I got this: It may be a bit hard to see, but the life bar streches all the way off the screen. I ran out of MJ's so this was the best picture I could do. Then, once I went down to the main floor with the Magic Sphere pyramid, this happened: It seems one hit from these ones takes about a third off. Confusing, eh? I can't get the exact resistance of the ones on the higher ledge so you guys'll have to do it yourself. --iHeckler9Life.gif 07:34, 30 March 2011 (UTC)
Thanks a lot for checking this, iHeckler! So, if I've understood correctly, those on the upper ledge have a weird glitchy life bar displayed when hit by a white shot, while it takes one third off the others' life? (I assume you've used white shots, of course.) I'm not sure as it's not visible on the first snapshot, but can you actually see the red part of the life bar corresponding to the lost HP? In any case, do they all take three white shots to defeat? If yes, we can go with a resistance of 1/3 and close the case. —RRRGBAIcon8.pngRRRGBAIcon0.gifRRRGBAIcon1.png 21:55, 1 April 2011 (UTC)
It's really quite hard to get the ones on the top ledge as there are only four or five of them and they bury themselves under the ground so you don't know which one's which. By rebounding against the wall the blue shot is still there. I couldn't see any damage gone, despite shooting at it twice. --iHeckler9Life.gif 06:35, 2 April 2011 (UTC)
I'm not sure I understand; do you mean that blue shots rebounding against walls remain blue? In that case, do you have to shoot at Mini Janos so that the others get hit by a white shot? That would explain how hard to it for those on the upper ledge, as this method always eliminates one of them at each turn. —RRRGBAIcon8.pngRRRGBAIcon0.gifRRRGBAIcon1.png 17:14, 2 April 2011 (UTC)
Yep, you're right Hunch. --iHeckler9Life.gif 18:21, 2 April 2011 (UTC)
All right then. Since there are only three Mini Janos on the upper ledge, we can hit them with no more than two white shots, which doesn't kill them, but one blue shot does, so they have 1/3 HP, let alone the weird glitch with their life bars. As concerns those on the main ground, they take three white shots or a blue shot to defeat, meaning they have 1/3 HP as well. Thanks a lot for checking this and taking pictures, iHeckler; you were a great help and this will be remembered ;) —RRRGBAIcon8.pngRRRGBAIcon0.gifRRRGBAIcon1.png 18:27, 4 April 2011 (UTC)


This is so awesome I cannot explain it. (Unclear image, stand back and tilt your head.)

I just helicoptered down to the first platform when all of a sudden I saw three Janos! Yes, the Mini Janos were wearing hats! I had done the Marshes twice (I forgot to go in the portal on the first time) and then it just happened...this might explain those wierd lifebars.

Tell me what you think about it and stuff. --iHeckler9Life.gif 13:09, 29 April 2011 (UTC)

I had this glitch as well but with only two of them. --RKartHead.gif StaceyW 14:05, 29 April 2011 (UTC)
On PS2? --iHeckler9Life.gif 14:08, 29 April 2011 (UTC)
It also happened to me once in Rayman Revolution. I also got stared looking at them with oddness. --Sparkle.gifHarukaSparkle.gif 22:43, 29 April 2011 (UTC)
It happened to me once or twice but I only saw one Jano. He tunnelled into the ground and disappeared before I could reach him. I thought it was meant to be part of the game; a reminder that Rayman and Jano are racing to the treasure. —Spiraldoor IconSpiralDoor.png 11:52, 30 April 2011 (UTC)
If I understand correctly, the Mini Janos on the upper ledge exclusive to Revolution sometimes wear hats? Well that's worth mentioning in the article indeed, especially if the actions triggering this 'glitch' (?) can be identified. —RRRGBAIcon8.pngRRRGBAIcon0.gifRRRGBAIcon1.png 15:14, 30 April 2011 (UTC)
I do not believe that the mini janos with hats discriminate between platforms. I encountered only one mini jano with a hat when I took my first glimpse from the opening of the cave. It tunneled and never came back whether or not i stared at it from the top or not and never came back. I had encountered it on the lower platform rather than the upper one, which had no hat wearers. I also reloaded thrice when I saved at the loading screen to see if I can get down fast enough(I wasn't) and I found it continuously with the exact same conditions each time: one hat wearer, lower platform, none on upper.--Bomber123 (talk) 22:44, 18 April 2015 (CEST)
Don't think I've ever encountered this one before, I'll be sure to have a screenshot if I do see it --Sig5 2TEST.png 23:32, 18 April 2015 (CEST)

New Name

Hey guys, maybe we should think of a new name for the Mini-Janos. I think that name to be quite bland and ill-created. It's been done previously and since we do not know the real name, we might as well make one ourselves, right? How about 'Scareye', 'Mouthmon', 'Nightmare Child', 'Burrower' or 'Firebreather' as some first suggestions?

~Shrooblord 16:25, 17 January 2012 (UTC)

It's supposed to bland. Placeholder names aren't meant to be venues for creativity or imagination. —Spiraldoor IconSpiralDoor.png 15:36, 17 January 2012 (UTC)
Spiral is right. --Sparkle.gifHarukaSparkle.gif 19:24, 17 January 2012 (UTC)