Vortex: Difference between revisions
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{{quote|text=[[Rayman]]’s [[Telescopic fist|fists]] turn into a whirlwind. You can make anything spin (driving it to distraction): a [[Meadowscrew|mushroom]], a [[Hoodlum]], or any other object or animal.|sign=Manual|source=''[[Rayman 3 | {{quote|text=[[Rayman]]’s [[Telescopic fist|fists]] turn into a whirlwind. You can make anything spin (driving it to distraction): a [[Meadowscrew|mushroom]], a [[Hoodlum]], or any other object or animal.|sign=Manual|source=''[[Rayman 3]]''}} | ||
[[File:R3HH-BetaVortex.jpg|300px|thumb|left|The early design of the Vortex combat fatigue.]] | [[File:R3HH-BetaVortex.jpg|300px|thumb|left|The early design of the Vortex combat fatigue.]] | ||
[[File:R3HH-Vortex-Artwork.jpg|320px|thumb|right|[[Rayman]]'s | [[File:R3HH-Vortex-Artwork.jpg|320px|thumb|right|[[Rayman]]'s appearance with the power of the Vortex.]] | ||
The '''Vortex''' is a temporary power used on several occasions by [[Rayman]] in ''[[Rayman 3]]'' and provided by the [[Laser-Washing Powder]] green cans. When [[Rayman]] acquires this power, the symbol of his chest turns yellow, his hair, torso, shoes and a great part of his gloves turn green, and the base of his shoes, hood and fingers turn red. With this power, [[Rayman]] wears a pair of special gloves with red and yellow spiral symbols that allow him to throw small tornadoes that can shrink [[Hoodlum|his opponents]] and lower the [[meadowscrew]]s to access to high places. Using the power of the Vortex is one of the two ways to make [[Stumbleboom]]s fall off their stilts, the second one being to get other [[Hoodboom]]s to destroy the stilts with [[plum juice]] jugs. The Vortex is the first [[Laser-Washing Powder]] can that [[Rayman]] finds in the game when | The '''Vortex''' is a temporary power used on several occasions by [[Rayman]] in ''[[Rayman 3]]'' and provided by the [[Laser-Washing Powder]] green cans. When [[Rayman]] acquires this power, the symbol of his chest turns yellow, his hair, torso, shoes and a great part of his gloves turn green, and the base of his shoes, hood and fingers turn red. With this power, [[Rayman]] wears a pair of special gloves with red and yellow spiral symbols that allow him to throw small tornadoes that can shrink [[Hoodlum|his opponents]] and lower the [[meadowscrew]]s to access to high places. Using the power of the Vortex is one of the two ways to make [[Stumbleboom]]s fall off their stilts, the second one being to get other [[Hoodboom]]s to destroy the stilts with [[plum juice]] jugs. The Vortex is the first [[Laser-Washing Powder]] can that [[Rayman]] finds in the game when he beats [[André]] in his [[Hoodmonger]] costume in [[the Fairy Council]]. Its effect lasts 25 seconds, and it is the second most lasting power in the game, the [[LockJaw]] being the first one. | ||
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Revision as of 04:06, 9 September 2017
Rayman’s fists turn into a whirlwind. You can make anything spin (driving it to distraction): a mushroom, a Hoodlum, or any other object or animal.—Manual, Rayman 3


The Vortex is a temporary power used on several occasions by Rayman in Rayman 3 and provided by the Laser-Washing Powder green cans. When Rayman acquires this power, the symbol of his chest turns yellow, his hair, torso, shoes and a great part of his gloves turn green, and the base of his shoes, hood and fingers turn red. With this power, Rayman wears a pair of special gloves with red and yellow spiral symbols that allow him to throw small tornadoes that can shrink his opponents and lower the meadowscrews to access to high places. Using the power of the Vortex is one of the two ways to make Stumblebooms fall off their stilts, the second one being to get other Hoodbooms to destroy the stilts with plum juice jugs. The Vortex is the first Laser-Washing Powder can that Rayman finds in the game when he beats André in his Hoodmonger costume in the Fairy Council. Its effect lasts 25 seconds, and it is the second most lasting power in the game, the LockJaw being the first one.