Rayman M (early production): Difference between revisions
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''[[Rayman M]]'', later released as ''[[Rayman Arena]]'', was originally two separate projects later merged into one. The first one, which ended up being the racing part, was named Rayman Tribe and the second one, the battle part, was named Rayman Shooting Fish. Originally the racing levels were meant to be more closely based off of the levels from ''[[Rayman 2]]''. <ref>http://gamedesign.free.fr/docs/RAYMAN%20M%20PlayTest%20Feedback%20-%202nd%20series.doc</ref> | ''[[Rayman M]]'', later released as ''[[Rayman Arena]]'', was originally two separate projects later merged into one. The first one, which ended up being the racing part, was named ''Rayman Tribe and the second one, the battle part, was named ''Rayman Shooting Fish''. Originally the racing levels were meant to be more closely based off of the levels from ''[[Rayman 2]]''. <ref>http://gamedesign.free.fr/docs/RAYMAN%20M%20PlayTest%20Feedback%20-%202nd%20series.doc</ref> | ||
== Early level concepts == | == Early level concepts == | ||
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Three unused [[skin]]s were found in the files, two of which appear in the GameCube version. | Three unused [[skin]]s were found in the files, two of which appear in the GameCube version. | ||
<gallery> | <gallery widths="256" heights="256"> | ||
RM Costume - Dark Globox.png|[[Dark Globox]]. | RM Costume - Dark Globox.png|[[Dark Globox]]. | ||
RM Costume - Unused Globox.png|Unused [[skin]] for [[Globox]] which appears in the GameCube version. | RM Costume - Unused Globox.png|Unused [[skin]] for [[Globox]] which appears in the GameCube version. | ||
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Several artworks for ''Rayman Tribe'' where found in the files. | Several artworks for ''Rayman Tribe'' where found in the files. | ||
<gallery heights=" | <gallery heights="240" widths="320"> | ||
RM Tribe Concept - Air.png | RM Tribe Concept - Air.png | ||
RM Tribe Concept - Earth.png | RM Tribe Concept - Earth.png | ||
Revision as of 07:47, 10 August 2019
Rayman M, later released as Rayman Arena, was originally two separate projects later merged into one. The first one, which ended up being the racing part, was named Rayman Tribe and the second one, the battle part, was named Rayman Shooting Fish. Originally the racing levels were meant to be more closely based off of the levels from Rayman 2. [1]
Early level concepts
Based on early concept art of the race levels they were originally going to be more closely based off of the levels from Rayman 2. Images found in the files show concepts for levels such as the Woods of Light and the Sanctuary of Stone and Fire. In the final game some of these concepts were used, but heavily altered.
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Inspired by the Sanctuary of Stone and Fire.
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Inspired by the Sanctuary of Stone and Fire.
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Inspired by the Canopy.
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Inspired by the Canopy.
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Inspired by the Canopy.
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Inspired by Whale Bay.
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Inspired by the Woods of Light and the Fairy Glade.
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Inspired by the Woods of Light.
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Inspired by the Woods of Light.
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Inspired by the Woods of Light.
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Early concept of the lagoon races in the second league.
Unused textures
Several unused textures can be found in the files. A majority of them are leftovers from Rayman 2, some in higher quality.
Unused skins
Three unused skins were found in the files, two of which appear in the GameCube version.
Unused effects
Artwork
Several artworks for Rayman Tribe where found in the files.
Raypong
Raypong was an unused Pong inspired minigame with leftovers found in the files.
References
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Early production of Rayman games |



