Scaleman's Keep
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Scaleman's Keep | |
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← Creeping Chaos | The Mettleworks → |
Pirate Stronghold | |
Scaleman's Keep is the twenty-third level in the Game Boy Advance version of Rayman 3, and the second level of the Pirate Stronghold world. In this level, Rayman faces off against Scaleman, a unique and powerful Hoodlum boss, who bears some resemblance to the Hoodoos found in Rayman 3.
Back when the game was still a Game Boy Advance version of Rayman 2, this level would have had Rayman fight Clark rather than Scaleman. Clark was replaced as the game became an adaptation of Rayman 3 instead.
Level
Phase 1
There are no cages or Yellow Lums to be found. Rayman battles against Scaleman.
Phase 2
Ly gives Rayman the Super Fist power, which is this game's equivalent to the Accumulation power from Rayman 2. He can now break down doors and do more damage to enemies.
See also
External links
Levels of the Game Boy Advance version of Rayman 3 | |
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Forgotten Forests | Wanderwood Forest • Shining Glade • Swamp of Bégoniax (GBA)/Ascension (N-Gage) • Garish Gears • Mega Havoc 1 • Hoodlum Hideout |
Haunted Dreams | Magma Mayhem (GBA)/Ly's Punch Challenge 1 (N-Gage) • Vertigo Wastes • Void of Bones • Jano's Nest • Mega Havoc 2 • Prickly Passage • Ly's Punch Challenge 1 • Swamp of Bégoniax 2 (GBA)/Free Falling (N-Gage) |
Magmacosm | River of Fire • The Underlands • Boulder Brink • Den of Rocky • Wretched Ruins • Wicked Flow • Mega Havoc 3 |
Pirate Stronghold | Creeping Chaos • Scaleman's Keep • The Mettleworks • Mega Havoc 4 • Magma Mayhem 2 (GBA)/Falling Down (N-Gage) • Razor Slide • Ly's Punch Challenge 2 • Heart of the Ancients • Lum Challenge • Ly's Punch Challenge 3 |