Get Away!: Difference between revisions
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==Description== | ==Description== | ||
[[The Magician]] will get off at the end of the first pipe and start flying by holding a small helicopter-like device over his head. Throughout the chase, it involves [[Rayman]] and the team of heroes running along falling debris after the Magician, while avoiding circular spinning blades. Timing jumps on pipes, hitting a flower bomb and performing the [[Wall run|wall run]] on vertical slopes are what the chase also includes. Once the team and the Magician continue through the door to the next area, the level goes directly into [[Shoot for the Stars]]. | [[The Magician]] will get off at the end of the first pipe and start flying by holding a small helicopter-like device over his head. Throughout the chase, it involves [[Rayman]] and the team of heroes running along falling debris after the Magician, while avoiding circular spinning blades. Timing jumps on pipes, hitting a flower bomb and performing the [[Wall run|wall run]] on vertical slopes are what the chase also includes. Once the team and the Magician continue through the door to the next area, the level goes directly into [[Shoot for the Stars]]. | ||
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| [[File:Get Away! 3.jpg|320px|thumb|left|]] | |||
| [[File:Get Away! 4.jpg|320px|thumb|center|]] | |||
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==External links== | ==External links== | ||
*[http://www.youtube.com/watch?v=V3Ih-rcWXmo Get Away! playthrough at YouTube (PC version)] | |||
* [http://www.youtube.com/watch?v=V3Ih-rcWXmo Get Away! playthrough at YouTube (PC version)] | |||
{{RaymanOriginslocations}} | {{RaymanOriginslocations}} | ||
Revision as of 12:04, 5 June 2017
| Get Away! | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| ← The Reveal | Shoot for the Stars → | ||||||||||
Get Away! is a level in Rayman Origins. This level is in the Moody Clouds and starts with Rayman and the team chasing the Magician, after he runs away from being caught.
Description
The Magician will get off at the end of the first pipe and start flying by holding a small helicopter-like device over his head. Throughout the chase, it involves Rayman and the team of heroes running along falling debris after the Magician, while avoiding circular spinning blades. Timing jumps on pipes, hitting a flower bomb and performing the wall run on vertical slopes are what the chase also includes. Once the team and the Magician continue through the door to the next area, the level goes directly into Shoot for the Stars.




