Snake Eyes

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Snake Eyes is the sixth level of the Grumbling Grottos, a world from Rayman Origins. Similarly to Skyward Sonata, the heroes must ride flute snakes to progress. This level is the fourth one in this world, and the thirteenth overall, to be included in the Back to Origins painting from Rayman Legends.

Original version

Snake Eyes
Snake Eyes
Snake Eyes
Tuned-Up Treasure To Bubblize a Mocking Bird
World Grumbling Grottos

Electoon #1
Cage
Electoon #2
Cage
Electoon #3
Cage
Electoon #4
150 Lums
Electoon #5
300 Lums
Electoon #6
3:00 Time

Tricky Treasure
Medal
350 Lums
Cup
2:35 Time
Skull Coin
6
Relic
3

Area 1

The heroes must board a flute snake near the beginning of this area in order to proceed. The first Skull Coin can be collected by performing a crush attack on a drum, which will lead the heroes to a green notebird, where they can then find the coin near a helmet bird. Once the heroes reach the end of this area and disband the flute snake, they can find the first secret area, located above the exit.

Relic 1

The first relic can be found in this area, located in the background near the exit.

Secret area 1

The first secret area.

The heroes must carefully board a circling flute snake in order to reach and defeat some red birds. Once all of them have been defeated, the Electoon cage can be broken.


Area 2

As the heroes crush attack through a wooden barricade, another flute snake will appear. The second Skull Coin can be found by performing a crush attack on a drum near some spiky birds, where it lies above a vibrating string. The flute snake will soon descend into an abyss, while more flute snakes will then appear. The heroes must avoid some red birds and more vibrating strings on their journey towards the exit. Once the heroes reach the exit, they can use a Swingman to reach the third Skull Coin.

Area 3

The heroes must climb through this area in order to reach the exit; flute snakes will aid them in doing so. They must avoid vibrating strings and spiky birds as they proceed. The heroes must use another flute snake to reach the exit as they approach it. If the heroes collide with a bubble bush near the exit, a Flying Punch will appear in a bubble.

Relic 2

The second relic, located above Rayman.

The second relic can be found near the beginning of this area, located near a didgeridoo above the heroes just as they enter.


Area 4

If the heroes obtained the Flying Punch in the previous area, it will be useful for breaking barricades and defeating the enemy birds. The fourth Skull Coin can be acquired by properly timing a crush attack onto the first drum encountered in the area. The fifth Skull Coin can be retrieved by quickly shooting a switch, which will make the helmet birds disappear, then descending on the left-hand side. The sixth coin can be collected by hitting another switch, then performing wall jumps on the didgeridoo next to the switch. Once the heroes reach the end of this area, the second secret area can be found by gliding down between two large spiky birds.

Secret area 2

In this secret area, the heroes must ride on giant mosquitoes to reach the cage. During their flight, they will encounter small birds, along with red and purple spiky snakes. As they approach the end of the area, the heroes must defeat a red spiky snake before they can break the cage.

Area 5

The fifth and final area of the level.

All the heroes need to do here is defeat the two red birds. Once both have been defeated, the Electoon cage can be broken, ending the level. The heroes will then pose on the photoboard as the Magician counts the total amount of Lums that were collected throughout the level.


Relic 3

The third relic, located above Rayman.

The third relic can be found near the entrance to this area, located above the heroes as they enter. It is camouflaged behind some clouds, which will be slowly drifting to the left; some will be transparent.


Back to Origins

Snake Eyes
Snake Eyes
Snake Eyes
SkullSkull
Shooting Me Softly Don't Shoot the DJ
World Desert of Dijiridoos


10


150 Lums

300 Lums

450 Lums

600 Lums

This level is playable in the Back to Origins mode in Rayman Legends as the fifth one from the Desert of Dijiridoos. There are not many differences between the two versions, except for the usual differences that appear in every other Back to Origins level.

Trivia

  • The level's name is a reference to the phrase "snake eyes", associated with two dice both rolling a one.

Names in other languages

Language Name
English Snake Eyes
Arabic عيون الأفعى
Chinese (simplified) 蝮蛇之眼
Czech Hadí oči
Danish Slangeøjne
Dutch Slangenogen
Finnish Kyy povella
French Les deux font la paire
German Schlangenaugen
Hungarian Kígyószem
Italian Occhi da serpente
Japanese へびの め (Rayman Origins)

「笛と笛の交差点」 (Rayman Legends)

Norwegian Slangeøyne
Polish Oczy węża
Portuguese Olhos de serpente (Rayman Origins)

Olhos de cobra (Rayman Legends)

Russian Змеиные глаза
Spanish Ojitos de serpiente
Swedish Ormögon

External links