No Turning Back: Difference between revisions
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'''No Turning Back''' is the sixth level of the [[Desert of Dijiridoos]], the second world in ''[[Rayman Origins]]''. This is the second level where the [[Electoon]]s form a bridge | '''No Turning Back''' is the sixth level of the [[Desert of Dijiridoos]], the second world in ''[[Rayman Origins]]''. This is the second level where the [[Electoon]]s form a bridge composed of their bodies for the heroes to cross. This level requires 20 [[Electoon]]s to have been freed from previous levels of the game. It is not included in the [[Back to Origins]] painting in ''[[Rayman Legends]]''. | ||
==Description== | ==Description== | ||
Once the heroes enter the level, [[Murfy]] appears | Once the heroes enter the level, [[Murfy]] appears and informs them that they have saved enough [[Electoon]]s to repair the path and continue toward reaching the next world, [[Gourmand Land]]. There are [[Darkroot]]s throughout the level, but they move out of the way and do not actually cause any trouble. The heroes can advance by using air currents, the [[Electoon]]s' bodies, and their ponytails. At the end of the level, the heroes approach a [[blowing bird]], which must be defeated in order for the [[Electoon]] [[cage]] to be breakable. Once the cage is broken, the level will end; the heroes will pose on a [[The Photographer|photoboard]] while [[the Magician]] waits to see how many [[Lum (UbiArt games)|Lums]] were collected throughout the level. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
No Turning Back 2.jpg|[[Murfy]] telling the heroes that enough [[Electoon]]s were saved to advance to the next world. | No Turning Back 2.jpg|[[Murfy]] telling the heroes that enough [[Electoon]]s were saved to advance to the next world. | ||
No Turning Back 3.jpg|The first part of the level, where the first of three [[Lum King]]s | No Turning Back 3.jpg|The first part of the level, where the first of three [[Lum King]]s is located. | ||
No Turning Back 4.jpg|The second part of the level, where the second [[Lum King]] is located. | No Turning Back 4.jpg|The second part of the level, where the second [[Lum King]] is located. | ||
No Turning Back 5.jpg|The third part of the level, where the final [[Lum King]] is located. | No Turning Back 5.jpg|The third part of the level, where the final [[Lum King]] is located. | ||
No Turning Back 6.jpg|The end of the level where the [[cage]] is located. | No Turning Back 6.jpg|The end of the level, where the [[cage]] is located. | ||
</gallery> | </gallery> | ||
==Names in other languages== | |||
{{Names | |||
|en=No Turning Back | |||
|cs=Není cesty zpět | |||
|nl=Verboden te keren | |||
|fr=Ballade pour Electoons | |||
|de=Kein Weg zurück | |||
|hu=Nincs visszaút | |||
|it=Non si torna indietro | |||
|ja=あともどり なし | |||
|pl=Bez odwrotu | |||
|pt=Sem volta | |||
|ru=Назад дороги нет | |||
|es=No hay vuelta atrás | |||
}} | |||
==External links== | ==External links== | ||
Revision as of 12:49, 1 September 2024
| No Turning Back | |||||||||||
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| ← Skyward Sonata | Shooting Me Softly → | ||||||||||
No Turning Back is the sixth level of the Desert of Dijiridoos, the second world in Rayman Origins. This is the second level where the Electoons form a bridge composed of their bodies for the heroes to cross. This level requires 20 Electoons to have been freed from previous levels of the game. It is not included in the Back to Origins painting in Rayman Legends.
Description
Once the heroes enter the level, Murfy appears and informs them that they have saved enough Electoons to repair the path and continue toward reaching the next world, Gourmand Land. There are Darkroots throughout the level, but they move out of the way and do not actually cause any trouble. The heroes can advance by using air currents, the Electoons' bodies, and their ponytails. At the end of the level, the heroes approach a blowing bird, which must be defeated in order for the Electoon cage to be breakable. Once the cage is broken, the level will end; the heroes will pose on a photoboard while the Magician waits to see how many Lums were collected throughout the level.
-
The first part of the level, where the first of three Lum Kings is located.
-
The second part of the level, where the second Lum King is located.
-
The third part of the level, where the final Lum King is located.
-
The end of the level, where the cage is located.
Names in other languages
| Language | Name |
|---|---|
| English | No Turning Back |
| Czech | Není cesty zpět |
| Dutch | Verboden te keren |
| French | Ballade pour Electoons |
| German | Kein Weg zurück |
| Hungarian | Nincs visszaút |
| Italian | Non si torna indietro |
| Japanese | あともどり なし |
| Polish | Bez odwrotu |
| Portuguese | Sem volta |
| Russian | Назад дороги нет |
| Spanish | No hay vuelta atrás |
