Scuba Shootout: Difference between revisions
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This level starts out above water with buildings on rocks or stilts in the background. Shortly into the level, the heroes mount [[mosquito]]es, and after a short time, they descend underwater. At the beginning of the flight, they must avoid [[spiky shell]]s, [[jellyfish]], and [[blowfish]]. Eventually, [[Murray | This level starts out above water with buildings on rocks or stilts in the background. Shortly into the level, the heroes mount [[mosquito]]es, and after a short time, they descend underwater. At the beginning of the flight, they must avoid [[spiky shell]]s, [[jellyfish]], and [[blowfish]]. Eventually, [[Murray]]s appear, which cannot be defeated, and chunks of rock covered with [[spiky shell]]s begin falling. | ||
Afterwards, the heroes end up in the deep, dark water and must stay in the light of [[abyssal firefly krill]], [[luminous fish]], or [[anglerfish]] to avoid the [[tentacle claw]]s. They must now also deal with [[redfish]]. Eventually, debris covered with [[spiky shell]]s starts falling from above again. Afterwards, the water becomes lit again, and as the heroes ascend, they must avoid more | Afterwards, the heroes end up in the deep, dark water and must stay in the light of [[abyssal firefly krill]], [[luminous fish]], or [[anglerfish]] to avoid the [[tentacle claw]]s. They must now also deal with [[redfish]]. Eventually, debris covered with [[spiky shell]]s starts falling from above again. Afterwards, the water becomes lit again, and as the heroes ascend, they must avoid more [[Murray]]s and falling debris. When they reach the surface, the heroes can dismount from the [[mosquito]]es, go through a door, and break an [[Electoon]] [[cage]] to end the level. They will then pose on the [[The Photographer|photoboard]] as [[the Magician]] counts the total number of [[Lum (UbiArt games)|Lums]] collected throughout the level. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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Scuba Shootout 4.jpg|A group of [[jellyfish]]. | Scuba Shootout 4.jpg|A group of [[jellyfish]]. | ||
Scuba Shootout 5.jpg|[[Jellyfish]] and a [[blowfish]]. | Scuba Shootout 5.jpg|[[Jellyfish]] and a [[blowfish]]. | ||
Scuba Shootout 6.jpg|A | Scuba Shootout 6.jpg|A pink [[Murray]] that cannot be defeated. | ||
Scuba Shootout 7.jpg|[[Abyssal firefly krill]] that light up the area around the heroes. | Scuba Shootout 7.jpg|[[Abyssal firefly krill]] that light up the area around the heroes. | ||
Scuba Shootout 8.jpg|[[Luminous fish]]. | Scuba Shootout 8.jpg|[[Luminous fish]]. | ||
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Scuba Shootout - Back to Origins 1.jpg|The starting point of the flight. | Scuba Shootout - Back to Origins 1.jpg|The starting point of the flight. | ||
Scuba Shootout - Back to Origins 2.jpg|After a while, purple [[Murray]]s appear. | Scuba Shootout - Back to Origins 2.jpg|After a while, purple [[Murray]]s appear. | ||
Scuba Shootout - Back to Origins 3.jpg|The [[ | Scuba Shootout - Back to Origins 3.jpg|The [[abyssal firefly krill]] helps scare away the [[tentacle claw]]s. | ||
Scuba Shootout - Back to Origins 4.jpg|There are also [[luminous fish]] that can assist | Scuba Shootout - Back to Origins 4.jpg|There are also [[luminous fish]] that can assist by emitting light. | ||
Scuba Shootout - Back to Origins 5.jpg|[[Anglerfish]] also help | Scuba Shootout - Back to Origins 5.jpg|[[Anglerfish]] also help by emitting some light. | ||
Scuba Shootout - Back to Origins 6.jpg|Falling debris will appear again. | Scuba Shootout - Back to Origins 6.jpg|Falling debris will appear again. | ||
Scuba Shootout - Back to Origins 7.jpg|A [[Lum (UbiArt games)|Lum]] chain. | Scuba Shootout - Back to Origins 7.jpg|A [[Lum (UbiArt games)|Lum]] chain. | ||
Revision as of 17:47, 23 September 2024
Scuba Shootout is the second level of the Angsty Abyss, a world in Rayman Origins. In this level, Rayman and his friends ride on mosquitoes above and below the sea. This level is the second from this world and the thirtieth overall to be included in the Back to Origins mode in Rayman Legends.
Original version
| Scuba Shootout | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| ← Why So Crabby? | Beware of Mini-Murray → | ||||||||||
This level starts out above water with buildings on rocks or stilts in the background. Shortly into the level, the heroes mount mosquitoes, and after a short time, they descend underwater. At the beginning of the flight, they must avoid spiky shells, jellyfish, and blowfish. Eventually, Murrays appear, which cannot be defeated, and chunks of rock covered with spiky shells begin falling.
Afterwards, the heroes end up in the deep, dark water and must stay in the light of abyssal firefly krill, luminous fish, or anglerfish to avoid the tentacle claws. They must now also deal with redfish. Eventually, debris covered with spiky shells starts falling from above again. Afterwards, the water becomes lit again, and as the heroes ascend, they must avoid more Murrays and falling debris. When they reach the surface, the heroes can dismount from the mosquitoes, go through a door, and break an Electoon cage to end the level. They will then pose on the photoboard as the Magician counts the total number of Lums collected throughout the level.
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The beginning of the flight, above the sea.
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Falling rocky debris.
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A group of jellyfish.
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A pink Murray that cannot be defeated.
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Abyssal firefly krill that light up the area around the heroes.
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An anglerfish.
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Rock debris covered with spiky shells.
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The area becomes lit up again.
-
Another piece of rocky debris with spiky shells.
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The cage that can be broken to end the level.
Back to Origins
| Scuba Shootout | ||||||||
|---|---|---|---|---|---|---|---|---|
| ← Beware of the Mini Murray | Risky Ruin → | |||||||
This level is playable in the Back to Origins mode in Rayman Legends. There are no notable differences between the versions apart from elements from Rayman Legends replacing some from the original game.
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The starting point of the flight.
-
After a while, purple Murrays appear.
-
The abyssal firefly krill helps scare away the tentacle claws.
-
There are also luminous fish that can assist by emitting light.
-
Anglerfish also help by emitting some light.
-
Falling debris will appear again.
-
A Lum chain.
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The end of the flight.
-
The cage that can be broken to end the level.
Names in other languages
| Language | Name |
|---|---|
| English | Scuba Shootout |
| Chinese (simplified) | 海底大战 |
| Czech | Potápěčský rozstřel |
| Danish | Duel i dybet |
| Dutch | Duik erop los |
| Finnish | Sukellussota |
| French | Océano Moskito ! |
| German | Unterwasserduell! |
| Hungarian | Búvárakció |
| Italian | Sparatoria subacquea |
| Japanese | スキューバ がっせん (Rayman Origins)
「しんかい深海でう撃て!」 (Rayman Legends) |
| Norwegian | Dykkeskyting |
| Polish | Podwodna strzelanina |
| Portuguese | Tiroteio submarino |
| Russian | Состязание в нырянии |
| Spanish | Tiroteo submarino |
| Swedish | Dykarduellen |
External links
- Scuba Shootout playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)
- Scuba Shootout's Rayman Legends playthrough at YouTube (PC version)

