Golly G. Golem: Difference between revisions

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'''Golly G. Golem''' is the fifth level of the [[Mystical Pique]], the fifth world in ''[[Rayman Origins]]''. In this level, [[Rayman]] and his team of heroes battle the [[Golem]], a gigantic statue of living [[rock]]. This is the second level from this world and thirty-fourth overall that's included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.
'''Golly G. Golem''' is the fifth level of the [[Mystical Pique]], the fifth world in ''[[Rayman Origins]]''. In this level, the heroes battle the [[Golem]], a gigantic statue of living [[rock]]. This is the second level from this world and thirty-fourth overall that's included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.


==Original version==
==Original version==
==Area 1==
==Area 1==
In the first area, the team is in the snowy environment. They will have to use the [[wall run]] ability to progress upwards. A couple of [[Stone man|stone men]] block the path. The exit is close to the second [[stone man]]. Before that, the first [[Skull Coin]] can be collected by using a rope to get to a platform where [[Wall run|the running on walls power]] can be used to get to the [[Skull Coin|coin]].
In the first area, the heroes are in the snowy environment. They will have to use the [[wall run]] ability to progress upwards. A couple of [[Stone man|stone men]] block the path. The exit is close to the second [[stone man]]. Before that, the first [[Skull Coin]] can be collected by using a rope to get to a platform where [[Wall run|the running on walls power]] can be used to get to the [[Skull Coin|coin]].


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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==Area 2==
==Area 2==
Still in the snowy environment, the heroes will have to continue moving up. The second [[Skull Coin]] can be collected by jumping on the explosive [[flower bomb]] and getting the [[Skull Coin|coin]] before it falls down with the collapsing platform. Once the team gets onto the nearby rope, if they jump to the right, the first secret area can be found. When the [[Electoon]]s are saved, the team can continue moving up. To get to the exit, the players will have to time when they use the [[Wall run|running on walls]] power in order to avoid the [[Darkroot]]s.
Still in the snowy environment, the heroes will have to continue moving up. The second [[Skull Coin]] can be collected by jumping on the explosive [[explosive bulb]] and getting the [[Skull Coin|coin]] before it falls down with the collapsing platform. Once the heroes get onto the nearby rope, if they jump to the right, the first secret area can be found. When the [[Electoon]]s are saved, the heroes can continue climing up. To get to the exit, the heroes will need to time when they use the [[Wall run|wall running]] power in order to avoid the [[Darkroot]]s.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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===Secret area 1===
===Secret area 1===
[[File:Golly G. Golem 3.jpg|320px|thumb|right|The first secret area.]]
[[File:Golly G. Golem 3.jpg|320px|thumb|right|The first secret area.]]
The players need to time a body slam in order to destroy all of the [[Psychlops]] to break open the [[Electoon]] [[cage]].
The heroes need to time a body slam in order to destroy all of the [[Psychlops]] to break open the [[Electoon]] [[cage]].


{{Clear}}
{{Clear}}


==Area 3==
==Area 3==
Into the strange cave like area, the team has to avoid the spikes while taking advantage of the [[Wall run|wall running]] power and the [[Fakir]]s. The third [[Skull Coin]] can be safely retrieved by using the [[helicopter|glide]] power to avoid the spikes right underneath the [[Skull Coin|coin]]. The exit is to the right of the spikes.
Into the strange cave like area, the heroes must avoid the spikes while taking advantage of the [[Wall run|wall running]] power and the [[Fakir]]s. The third [[Skull Coin]] can be safely retrieved by using the [[helicopter|glide]] power to avoid the spikes right underneath the [[Skull Coin|coin]]. The exit is to the right of the spikes.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Golly G. Golem 5.jpg|The meditating [[Fakir]]s have platforms on their heads.
Golly G. Golem 5.jpg|The meditating [[Fakir]]s have platforms on their heads.
Golly G. Golem 6.jpg|This explosive [[flower bomb]] will need to be hit in order to advance.
Golly G. Golem 6.jpg|This [[explosive bulb]] will need to be hit in order to advance.
Golly G. Golem 7.jpg|Now the players can use the [[wall run]] ability to progress.
Golly G. Golem 7.jpg|Now the heroes can use the [[wall run]] ability to progress.
</gallery>
</gallery>


==Area 4==
==Area 4==
[[File:Golly G. Golem 8.jpg|320px|thumb|left|The falling platforms are centered around in this area.]]
[[File:Golly G. Golem 8.jpg|320px|thumb|left|The falling platforms are centered around in this area.]]
In this snowy area, [[Rayman]] and his team need to use the platforms moving down to get to the top. The fourth [[Skull Coin]] is located to the right near the bottom. The fifth [[Skull Coin]] is to the left side on the top. The exit is at the end of the top platform.
In this snowy area, the heroes need to use the platforms moving down to get to the top. The fourth [[Skull Coin]] is located to the right near the bottom. The fifth [[Skull Coin]] is to the left side on the top. The exit is at the end of the top platform.


{{Clear}}
{{Clear}}


==Area 5==
==Area 5==
Immediately into the area, the team will need to destroy the three [[Antitoon|Darktoons]] in the way. The second secret area can be found by dropping down to a black rope close to the door. After that, the heroes need to constantly use the [[Wall run|wall run]] ability to get to the exit, avoiding [[Darkroot]]s along the way.
Immediately into the area, the heroes will need to destroy the three [[Antitoon|Darktoons]] in the way. The second secret area can be found by dropping down to a black rope close to the door. After that, the heroes need to constantly use the [[Wall run|wall run]] ability to get to the exit, avoiding [[Darkroot]]s along the way.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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===Secret area 2===
===Secret area 2===
[[File:Golly G. Golem 9.jpg|320px|thumb|right|The second secret area, full of [[Fakir]]s.]]
[[File:Golly G. Golem 9.jpg|320px|thumb|right|The second secret area, full of [[Fakir]]s.]]
In order to reach the [[Electoon]] [[cage]], the players need to avoid the incoming [[lava rock]]s being thrown by a [[stone man]]. Along the way, [[Fakir]]s will become helpful in reaching to the top. Once the [[stone man]] is defeated, the [[cage]] can be broken.
In order to reach the [[Electoon]] [[cage]], the heroes need to avoid the incoming [[lava rock]]s being thrown by a [[stone man]]. Along the way, [[Fakir]]s will become helpful in reaching to the top. Once the [[stone man]] is defeated, the [[cage]] can be broken.


{{Clear}}
{{Clear}}
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==Area 6==
==Area 6==
[[File:Golly G. Golem 12.jpg|320px|thumb|left|The sixth [[Skull Coin]] of the level.]]
[[File:Golly G. Golem 12.jpg|320px|thumb|left|The sixth [[Skull Coin]] of the level.]]
Similar to the fourth area, the team needs to move up while using the falling platforms. The sixth [[Skull Coin]] can be found on a long pipe in between two [[Antitoon|Darktoons]] attached to the side of the pipe. When the players get to the top, the exit is to the right.
Similar to the fourth area, the heroes need to move up while using the falling platforms. The sixth [[Skull Coin]] can be found on a long pipe in between two [[Antitoon|Darktoons]] attached to the side of the pipe. When the heroes get to the top, the exit is to the right.


{{Clear}}
{{Clear}}


==Area 7==
==Area 7==
After advancing in the cave area, [[Rayman]] and the team come across the boss of the [[Mystical Pique]], [[Golem]]. He can be defeated by waiting and using paths to reach and punch the vulnerable [[bubo]]s. Once all three [[bubo]]s have been hit, [[Golem]] will be defeated and sink down, causing platforms including [[nenuphar]]s to appear to help the heroes advance to the exit.
After advancing in the cave area, the heroes come across the boss of the [[Mystical Pique]], [[Golem]]. He can be defeated by waiting and using paths to reach and punch the vulnerable [[bubo]]s. Once all three [[bubo]]s have been hit, [[Golem]] will be defeated and sink down, causing platforms including [[nenuphar]]s to appear to help the heroes advance to the exit.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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==Area 8==
==Area 8==
[[File:Golly G. Golem 17.jpg|320px|thumb|right|The final area only has the [[Electoon]] [[cage]], no enemies.]]
[[File:Golly G. Golem 17.jpg|320px|thumb|right|The final area only has the [[Electoon]] [[cage]], no enemies.]]
All the team has to do is brake open the [[Electoon]] [[cage]] to finish the level. Then they pose on the [[The Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] that were collected in the level.
All the heroes have to do here is break open the [[Electoon]] [[cage]] to finish the level. Then they pose on the [[The Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] that were collected throughout the level.


{{Clear}}
{{Clear}}

Revision as of 21:18, 22 August 2019

Golly G. Golem
Golly G. Golem
Golly G. Golem
Way of the Electoons Outta My Way
World Mystical Pique

Electoon #1
Cage
Electoon #2
Cage
Electoon #3
Cage
Electoon #4
150 Lums
Electoon #5
300 Lums
Electoon #6
2:10 Time

Tricky Treasure
Medal
350 Lums
Cup
1:46 Time

Golly G. Golem is the fifth level of the Mystical Pique, the fifth world in Rayman Origins. In this level, the heroes battle the Golem, a gigantic statue of living rock. This is the second level from this world and thirty-fourth overall that's included in the Back to Origins mode in Rayman Legends.

Original version

Area 1

In the first area, the heroes are in the snowy environment. They will have to use the wall run ability to progress upwards. A couple of stone men block the path. The exit is close to the second stone man. Before that, the first Skull Coin can be collected by using a rope to get to a platform where the running on walls power can be used to get to the coin.

Area 2

Still in the snowy environment, the heroes will have to continue moving up. The second Skull Coin can be collected by jumping on the explosive explosive bulb and getting the coin before it falls down with the collapsing platform. Once the heroes get onto the nearby rope, if they jump to the right, the first secret area can be found. When the Electoons are saved, the heroes can continue climing up. To get to the exit, the heroes will need to time when they use the wall running power in order to avoid the Darkroots.

Secret area 1

The first secret area.

The heroes need to time a body slam in order to destroy all of the Psychlops to break open the Electoon cage.


Area 3

Into the strange cave like area, the heroes must avoid the spikes while taking advantage of the wall running power and the Fakirs. The third Skull Coin can be safely retrieved by using the glide power to avoid the spikes right underneath the coin. The exit is to the right of the spikes.

Area 4

The falling platforms are centered around in this area.

In this snowy area, the heroes need to use the platforms moving down to get to the top. The fourth Skull Coin is located to the right near the bottom. The fifth Skull Coin is to the left side on the top. The exit is at the end of the top platform.


Area 5

Immediately into the area, the heroes will need to destroy the three Darktoons in the way. The second secret area can be found by dropping down to a black rope close to the door. After that, the heroes need to constantly use the wall run ability to get to the exit, avoiding Darkroots along the way.

Secret area 2

The second secret area, full of Fakirs.

In order to reach the Electoon cage, the heroes need to avoid the incoming lava rocks being thrown by a stone man. Along the way, Fakirs will become helpful in reaching to the top. Once the stone man is defeated, the cage can be broken.


Area 6

The sixth Skull Coin of the level.

Similar to the fourth area, the heroes need to move up while using the falling platforms. The sixth Skull Coin can be found on a long pipe in between two Darktoons attached to the side of the pipe. When the heroes get to the top, the exit is to the right.


Area 7

After advancing in the cave area, the heroes come across the boss of the Mystical Pique, Golem. He can be defeated by waiting and using paths to reach and punch the vulnerable bubos. Once all three bubos have been hit, Golem will be defeated and sink down, causing platforms including nenuphars to appear to help the heroes advance to the exit.

Area 8

The final area only has the Electoon cage, no enemies.

All the heroes have to do here is break open the Electoon cage to finish the level. Then they pose on the photoboard as the Magician waits for the total amount of Lums that were collected throughout the level.


Golly G. Golem
Golly G. Golem
Golly G. Golem
SkullSkull
Mystical Munkeys Riding the Storm
World Mystical Pique


10


150 Lums

300 Lums

450 Lums

600 Lums

Back to Origins

In the Back to Origins version, there aren't many differences between the original version; except of the notable elements from Rayman Legends replacing some of the elements from the game.

Trivia

External links