Poor Little Daisy: Difference between revisions

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'''Poor Little Daisy''' is the seventh and last level of the [[Ticklish Temples]], a world in ''[[Rayman Origins]]''. This level consists of a boss battle against [[Carnivora]], the first of the [[four Kings]] that were turned into monsters that [[Rayman]] and the team of heroes must defeat in order to make them normal again. This is the fifth level from this world and eighth overall that is included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.  
'''Poor Little Daisy''' is the seventh and last level of the [[Ticklish Temples]], a world in ''[[Rayman Origins]]''. This level consists of a boss battle against [[Carnivora]], the first of the [[four Kings]] which were transformed into monsters; the heroes must defeat them in order to transform them back into their original form. This is the fifth level from this world, and the eighth overall that is included in the [[Back to Origins]] painting from ''[[Rayman Legends]]''.  


==Original version==
==Original version==
==Area 1==
==Area 1==
The boss battle begins shortly into the level, with [[Rayman]] and his team having to stay ahead of [[Carnivora]] as he chases them. The team must move quickly up a vertical passage while [[Carnivora]] follows, using platforms like [[nenuphar]]s and [[Platformman]] to go up. At times, [[Carnivora]] will stop and roar several times, causing platforms to crumble, and then start moving upwards again at an even faster speed. The first [[Skull Coin]] of the level can be found by going right on an open passage next to a vine. The second [[Skull Coin]] can be found by going to the left of also the second [[Lum King]] near by [[Darkroot]]s. After a bit, the heroes must move to the right and avoid the now walking [[Carnivora]]. This only lasts a short time before [[Carnivora]] stops at a passage too narrow for her.
The boss battle begins before too long; the heroes will need to move quickly, as [[Carnivora]] pursues them. They must quickly climb a vertical passage, using platforms like [[nenuphar]]s and [[Platformman]] to aid them. At times, [[Carnivora]] will stop climbing, roar several times, causing platforms to crumble, and then continue to climb again with more momentum. The first [[Skull Coin]] of the level can be found by going right, and through an open passage next to a vine. The second [[Skull Coin]] can be found by going left of the second [[Lum King]] near some [[Darkroot]]s. Eventually, the heroes will reach the top of the area; they must proceed to the right and continue to avoid [[Carnivora]] as she pursues them. The heroes will soon pass through a narrow passage, where [[Carnivora]] stops, as the passage is too narrow for her to fit through.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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Poor Little Daisy 5.jpg|[[Carnivora]] will now chase the player to the right.
Poor Little Daisy 5.jpg|[[Carnivora]] will now chase the player to the right.
Poor Little Daisy 6.jpg|Due to the path being to narrow, [[Carnivora]] cannot proceed to chase the player.
Poor Little Daisy 6.jpg|Due to the path being to narrow, [[Carnivora]] cannot proceed to chase the player.
Poor Little Daisy 7.jpg|She will constantly knock her head against to wall, trying to break it to get through to the other side.
Poor Little Daisy 7.jpg|He will constantly knock his head against to wall, trying to break it to get through to the other side.
</gallery>
</gallery>


==Area 2==
==Area 2==
In the next section, the team must avoid [[Darkroot]]s for a short ways before falling into a room with [[Carnivora]]. This is where the actual battle takes place. [[Carnivora]] will come forward, and the team must [[Wall run|run up the walls]] to get out of the way. [[Carnivora]] will then hit her head on the wall, causing a [[bubo]] to grow. After a player hits this, [[Carnivora]] gets stunned then walks on the ceiling and hits her head against the floor. She will do this several times, during which the players must run under [[Carnivora]] in between his attacks. After hitting the floor several times, [[Carnivora]] will release her grip on the ceiling, laying there on her head while a [[bubo]] forms on her underside. After hitting this [[bubo]], [[Carnivora]] will flip over and jump several times, during which the team must [[Running|run]] underneath to avoid getting hurt. Then, [[Carnivora]] shoots her long tongue forward across the room, showing a [[bubo]] in her mouth. The heroes must [[Running|run]] up the tongue and hit the [[bubo]] to defeat [[Carnivora]], who will return to her normal self to end the level. Then the team poses on the [[The Photographer|photoboard]] as [[the Magician]] waits for the amount of [[Lum (UbiArt games)|Lums]] that were collected.
In this area, the heroes must avoid [[Darkroot]]s for briefly, before falling into a room below where [[Carnivora]] resides; this is where the actual battle takes place. [[Carnivora]] will walk forward, and the heroes must [[Wall run|run up the walls]] in order to avoid her. [[Carnivora]] will then hit her head against the wall, causing a [[bubo]] to appear. Once the heroes hit this [[bubo]], [[Carnivora]] will become stunned, and then walk on the ceiling, proceeding to hit her head against the floor. She will do this several times, as the heroes proceed to run beneath [[Carnivora]] in between their attacks. After hitting the floor several times, [[Carnivora]] will release her grip on the ceiling, laying there on her head while a [[bubo]] forms on her underside. After hitting this [[bubo]], [[Carnivora]] will flip over and jump several times, during which the heroes must [[Running|run]] underneath her. Eventually, [[Carnivora]] shoots her long tongue forward across the room, and a [[bubo]] appears in her mouth. The heroes must [[Running|run]] up the tongue and hit the [[bubo]] to defeat [[Carnivora]], who will then return to her normal self, ending the level. The heroes will pose on the [[The Photographer|photoboard]] as [[the Magician]] waits for the amount of [[Lum (UbiArt games)|Lums]] that were collected throughout the level.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">

Revision as of 20:40, 13 June 2020

Poor Little Daisy
Poor Little Daisy
Poor Little Daisy
Still Flowing Savage Swarms
World Ticklish Temples

Electoon #1
Cage
Electoon #2
50 Lums
Electoon #3
100 Lums

Tricky Treasure
Medal
150 Lums

Poor Little Daisy is the seventh and last level of the Ticklish Temples, a world in Rayman Origins. This level consists of a boss battle against Carnivora, the first of the four Kings which were transformed into monsters; the heroes must defeat them in order to transform them back into their original form. This is the fifth level from this world, and the eighth overall that is included in the Back to Origins painting from Rayman Legends.

Original version

Area 1

The boss battle begins before too long; the heroes will need to move quickly, as Carnivora pursues them. They must quickly climb a vertical passage, using platforms like nenuphars and Platformman to aid them. At times, Carnivora will stop climbing, roar several times, causing platforms to crumble, and then continue to climb again with more momentum. The first Skull Coin of the level can be found by going right, and through an open passage next to a vine. The second Skull Coin can be found by going left of the second Lum King near some Darkroots. Eventually, the heroes will reach the top of the area; they must proceed to the right and continue to avoid Carnivora as she pursues them. The heroes will soon pass through a narrow passage, where Carnivora stops, as the passage is too narrow for her to fit through.

Area 2

In this area, the heroes must avoid Darkroots for briefly, before falling into a room below where Carnivora resides; this is where the actual battle takes place. Carnivora will walk forward, and the heroes must run up the walls in order to avoid her. Carnivora will then hit her head against the wall, causing a bubo to appear. Once the heroes hit this bubo, Carnivora will become stunned, and then walk on the ceiling, proceeding to hit her head against the floor. She will do this several times, as the heroes proceed to run beneath Carnivora in between their attacks. After hitting the floor several times, Carnivora will release her grip on the ceiling, laying there on her head while a bubo forms on her underside. After hitting this bubo, Carnivora will flip over and jump several times, during which the heroes must run underneath her. Eventually, Carnivora shoots her long tongue forward across the room, and a bubo appears in her mouth. The heroes must run up the tongue and hit the bubo to defeat Carnivora, who will then return to her normal self, ending the level. The heroes will pose on the photoboard as the Magician waits for the amount of Lums that were collected throughout the level.

Poor Little Daisy
Poor Little Daisy
Poor Little Daisy
SkullSkullSkull
Hunter Gatherer Best Original Score
World Jibberish Jungle


3


75 Lums

150 Lums

225 Lums

300 Lums

Back to Origins

In the Back to Origins version, there are not many differences between the original version; except of the notable elements from Rayman Legends replacing some of the elements from the game. One difference is shown after Carnivora is defeated; when he is, he won't say anything, and naturally no dialogue box will show.

External links